Port Texture mods over any Color slot Dragonball FighterZ Mods › Forums › Tutorials › Port Texture mods over any Color slot Tagged: dragon ball, help This topic contains 7 replies, has 8 voices, and was last updated by carlosfelipeaguiar 8 hours, 57 minutes ago. Author Posts February 2, 2018 at 4:42 am #162481 MastakloParticipant if the mod you want to port over another color slot only contains a .pak and .sig file you need to extract that one first so just drag the .pak in umodel.exe in the window that pops up select all the files and click on Tools->Save selected packages. all you need to do now is to repack the files you got to a different color slot if you dont know how to repack them follow the starter guide by mizumi Have Request? Want to support me? Take a look at my patreon then patreon.com/mastaklo February 4, 2018 at 2:00 am #162601 Jaydog03457897Participant is there any way i can put mods on a x box version of dragon ball fighter z 1 user thanked author for this post. obamacarev1 February 4, 2018 at 2:12 am #162602 vickyquartzParticipant No pc only February 4, 2018 at 12:13 pm #162618 gabalda93Participant So this will work if for example i want to have in color 1 goku base, color 2 ssj3 without having to overwrite other mods ? Thx! February 4, 2018 at 2:20 pm #162619 NewTim64Participant Where is the unmodel.exe? February 12, 2018 at 9:11 pm #163490 dasmeisterParticipant You can also just rename the ColorXX folder to the slot you want. March 25, 2019 at 9:19 pm #169629 shaggy uiParticipant what program are you using? 1 user thanked author for this post. obamacarev1 April 20, 2019 at 3:45 pm #169716 carlosfelipeaguiarParticipant The video showing how to repack is unavailable 🙁 Author Posts You must be logged in to reply to this topic.